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The RulesWe use the AD&D Core Rules; i.e. not the powers and skills. Kits are used if people want them, as are Tome of Magic or spells from other books, with DM's approval. Priests use the rules from Faiths and Avatars. We have defined a number of 'House Rules' which make the game a little
different from standard AD&D. Experience is not gained for Treasure or Magic Items (they are their own rewards), except for thieves using appropriate skills. There are others. A full list can be downloaded in PDF format Here. We think it gives our game a unique feel without overpowering the characterts or their adversaries. |
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